You then have to jump to the neighboring roof before time runs out to grab the Power Moon. Story Walkthrough / Bowsers Kingdom. Once you’re on the roof, follow it along to the east until you come across a Bonneter from the Cap Kingdom – it’ll give you a Power Moon for showing it a Pokio up close. 04 - Good Evening, Captain Toad! Blah. Head over to the Third Courtyard to find a pen with two Spinies and a treble clef. 1. The first... Mushroom Kingdom Power Moon Locations (1-22) Searching Hexagon Tower: Warp to the Main Courtyard checkpoint flag and climb up onto the main roof by jumping on the lower section to the east. Power Moon #42 - A Rumble Under the Arena Floor. 35. Power Moons 1-20: 21-40: 41-45: 46-62 41. 57. Comment. Third Courtyard Outskirts: Warp to the Third Courtyard (Front) checkpoint flag, capture a Pokio, and use it to climb up to the roof in the southwestern corner. Mushroom Kingdom. After the aforementioned jump, just veer to the left to grab the Power Moon (without falling) and then veer to the right to get back on track. Now just follow it back to where you started to collect the Power Moon. : You’ll receive this Power Moon by defeating the Stairface Ogre near the Third Courtyard (Rear) checkpoi… From the Side Above the Castle Gate: In the Second Courtyard area, jump up onto the green roof located just before the electrical wire that will take you to the next area. : Warp to the Beneath the Keep checkpoint and take the power line up to the next area of the Kingdom. Capture it and hop to the crack to reveal a  P-Switch. After climbing this wall (just above the moat), fall off the spiny edge and grab the wall with the Pokio’s beak. There’s a pair of binoculars just beyond the Main Courtyard checkpoint. Inside, simply use the Rocket Flowers to run along the pathway, sticking to the centre and jumping when necessary to reach the Power Moon at the end. In this area, you’ll need to defeat the Harriet and Topper one at a time. Behind the Spark Pylon that leads to Bowser’s Keep is another hole you’ll need a Pokio for. The Bowser's Kingdom Power Moon 36 - Jizo's and the Hidden Room is one of the Power Moons located at Bowser's Kingdom. The one you need to find for the Power Moon is directly opposite them in the north – look out for two birds sitting at around location 42 on our map, and then use the rumble in your controller(s) to find the spot that you need to ground pound. Grab it to start the challenge. Power Moon Stone. Showdown at Bowser's Castle Super Mario Odyssey. It will spew fire after you toss and hold Cappy on it. There’s a glowing spot on Bowser’s nose that you can ground pound to reveal a Power Moon. These Power Moons can only be found after you’ve beaten the game! Bowser’s Kingdom Timer Challenge 1: Return to the far northern area of the Kingdom (quickly accessed by the Showdown Arena checkpoint flag if you have unlocked it). Power Moon #56 - Third Courtyard Outskirts. Turn to the right and capture the power line just beyond the Spinies – this will take you to an area with a key. Peach in Bowser’s Kingdom. Power Moon #31 - Scene of Crossing the Poison Swamp. Dive into the area with the binoculars and follow the underwater path to the Power Moon. Invader in Bowser’s Castle: Warp to the Main Courtyard Entrance checkpoint flag and look for the giant, spinning purple hat on the right hand side. Hop onto the sand pile to fall in and find more Jizo statues lined up. Taking Notes with a Spinning Throw: Warp to the Main Courtyard Entrance checkpoint flag, head up the steps, and look for a glowing treble clef on the left. Power Moon #51 - Invader in Bowser’s Castle. Main Walkthrough: Cap: Cascade: Sand: Lake: Wooded: Cloud: Lost: Metro: Snow: Seaside: Luncheon: Ruined: Bowser’s: Moon: Mushroom : Dark / er: Capture List: Souvenir List: Bowser’s Kingdom has a total of 62 Power Moons. 07 - Slipping through the Poison Tide. In this level, there are P-Switches that you’ll need to activate by applying tremendous weight on them. Talk to him to receive a Power Moon. As before, the key to winning this race is to long jump from as many rooftops as possible (especially in the first half of the race), and even over gaps in paths when you can. ASK A QUESTION for Super … Then, when you reach the parts of the Kingdom that are spread far apart, use long jumps to travel to the power lines that will take you closer and closer to the goal. Talk to her for a Power Moon. Near the Main Courtyard are metal boxes. 22. After the local bosses are defeated, go to the pipe near the Odyssey and descend a few levels along the side down to the roof level that has a swarm of Spinies. On the front of the arch, you will find a decorative ornament hanging. Name . Instead of heading there, though, walk around to the side of the stairs to find a small path that takes you to a pile of boxes. On the left edge, position your camera so you can find the material a Pokio can stick to. Instead, triple jump onto the wall, wall jump, then dive to the area on the left. Two more switches will appear once all three switches are activated. Some of them are very cheekily tucked away underneath sections that don’t seem to contain anything – so make sure to hunt thoroughly. Power Moon #49 - Inside a Block at the Gate. The Second Courtyard is crucial to your victory as you can wall jump to get on the rooftop to the right to save time. You’ll need to finish the main adventure to access it, though. Jizo All in a Row: Near the Souvenir Shop checkpoint flag you’ll notice a row of Jizo with one missing. Defeat Bowser and return to Bowser’s Kingdom to find Peach next to the Crazy Cap store. Get rid of the Spinies and poke your beak into the right port to unveil a Power Moon. From there, long jump over to the Power Moon that appears. Bowser's Moon Wedding. Touch it, and then collect all of the music notes that appear to get a Power Moon. Stone Wall Circuit: Warp to the Second Courtyard checkpoint flag and head up the staircase. Capturing this power line will take you to a Power Moon that is locked away behind bars. Small Bird in Bowser’s Castle: For this Power Moon, start by heading up onto the roof at location 50 on our map (the area where the Odyssey is sitting). Bowser’s Kingdom Power Moons Directory. 5. 36. Post-Game Walkthrough. Updates arriving next year. Use Cappy to knock it off the roof and a Power Moon will appear. Found with Bowser’s Kingdom Art: Warp to the Main Courtyard and walk immediately left to find some hint art on the wall of the main archway. Power Moon #30 - Bowser’s Castle Treasure Vault. Hop on and find Captain Toad tucked away behind the wall. There’s a ledge that will catch you. On the final platform, wall jump to find the Power Moon in the compartment that opened. Below you, you should spot an area with some gold coins a lone Pokio. This one will require some nifty wall jumping to get to. Speak to her and she’ll give you a Power Moon. Capture a Pokio and use its ability to knock the cannonballs in the area to break open the metal boxes and reveal a Power Moon. This level will challenge your skills as a Pokio to obtain the final two Power Moons. 3. 9. There’s a Power Moon over the ledge, which you can drop down to collect and fling your way back onto the roof. The Bowser's Kingdom Power Moon 46 - Behind the Tall Wall: Poke, Poke! 45 Found with Bowser's Kingdom Art To the left of the Main Courtyard checkpoint, the player can find a piece of Hint Art. Found Behind Bars! A Power Moon will be waiting for you. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. At the Main Courtyard Entrance, go to the left platform where a treble clef is hovering. Power Moon #11 - Knocking Down the Nice Frame. Stack Up Above the Wall: In the first area of the Kingdom (most easily accessed by returning from the second area via a power line if you’ve completed the main game), you’ll find ten Goombas waddling around on some steps. Head to the Keep’s roof after the boss battle. Bowser’s Kingdom Regular Cup: Warp to the Beneath the Keep checkpoint flag and walk forwards to find a Koopa who will challenge you to a race for a Power Moon. I missed the 3 closest to the Odyssey. Power Moon #28 - Good to See You, Captain Toad! Infiltrate Bowser’s Castle! Throw this seed into the plant pot nearby and climb the beanstalk to enter a secret area. Power Moons 1-20: 21-40: 41-45: 46-62 46. 12. Super Mario Odyssey - Bowser’s Kingdom Power Moon No.38 (Dashing Through the Clouds): Location Guide November 7, 2017 zetasoldier Super Mario Odyssey 0 This Super Mario Odyssey Power Moon guide shows the location of Dashing Through the Clouds in Bowser's Kingdom… Bowser's Kingdom Regular Cup From Beneath the Keep, enter the Koopa freerunning race. Go to the Third Courtyard (Rear) and drop down from the roof. By placing one statue on the switch in the middle here you can take the other two to the switches at the end of the area, revealing walls which allow you to perform wall-jumps to the Power Moon above. 59. Capture one of the Goombas, and then keep jumping on the others to make a complete tower of ten. 01 – Frog-jumping Above the Fog. This is the same race as the Regular Cup but you’ll need to cut corners as much as possible to win. Climb up the spinning tower using a captured Pokio to get the Power Moon at the top. Moon Kingdom. It will approach you and a shadow will appear where Mario is, signifying he’s ready to slam his block on you. Once you’ve activated the wall jump shafts for #35, capture the statue on a P-Switch all the way back in the start of the level. Power Moon #36 - Jizo and the Hidden Room. Bowser’s Kingdom Power Moons. Bowser's Kingdom Power Moons (23-45) 23. Bowser's Kingdom 'Moon Rock' Power Moon. 54 - Taking Notes: On the Wall. Head to the Outer Wall warp flag and move to where the Stairface Ogre is. 53. The Wrath of the Lich King timewalking event returns to WoW. Poking Your Nose in the Plaster Wall: Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. Guide Info. Poke your beak into the hole to receive a Power Moon. 47. You’ll need to grab the three rocket flowers at the beginning of the level to have Mario speeding across platforms. Power Moon #41 - Bowser’s Kingdom Regular Cup. Capture it and float over to the northwest corner, where a ledge and a slingshot can be found. On this roof, at location 7 on our map, you should spot a Power Moon waiting for you. BACK TO Super Mario Odyssey GUIDE. Take the power line across to the previous area and, as you approach the gold coins travelling into the air, hammer the ‘Y’ button so that you travel through the coins and collect the Power Moon. Power Moon #32 - Taking Notes: In the Folding Screen. 33. Cast your line into the swamp, and reel in the shadow to receive a Power Moon. Collect more flowers along the way to keep your boost and make it to the Power Moon at the end. Move the statue to the switch that hasn’t been activated to unveil a secret compartment along the vertical shafts. 50 - Small Bird in Bowser's Castle. There’s a cactus here that you can ground pound near to find a Power Moon. Go to the Cascade Kingdom and look for the painting in a cave hidden underwater. Do this four times to defeat the mech. Power Moon #39 - Sphynx Over Bowser’s Castle. Capture a Pokio and wrap around the wall with green tiles. Bowser’s Kingdom Regular Cup 42. Simply allow it to stamp down, dodge quickly, and climb up onto its head to perform a ground pound. Without the switch activated again, you’ll need to jump across to the platform without the bridge. 1. Super Mario Odyssey guide: Bowser’s Kingdom all power moon locations - Find the latest Technology news from iTechBlog. Finish the race in first place to get a Power Moon. 28. Power Moon #38 - Dashing Through the Clouds. Main Walkthrough: Cap: Cascade: Sand: Lake: Wooded: Cloud: Lost: Metro: Snow: Seaside: Luncheon: Ruined: Bowser’s: Moon: Mushroom : Dark / er: Capture List: Souvenir List: Bowser’s Kingdom has a total of 62 Power Moons. 52 - Jumping from Flag to Flag. Capture one Goomba and begin to stack them until you’re high enough to release the capture and stomp on its head. 42. Super Mario Odyssey Moon Kingdom Power Moons 21 to 27. 54 Hat-and-Seek: Among the Food Behind one of the buildings in Peronza Plaza, the player can find a Volbonan with a Bonneter disguised as a chef hat on its head. Our walkthrough and guide show how to find every Power Moon! Go to the cannonball corridor where two cannons are side by side. Now make your way back over to the end, jumping across the gap to the wall-jumping section, to collect it. You’ll need to build Goomba towers, and then release them, to allow Mario to land on its top to defeat it. The new update improves flexibility on what you can build. 47 - From Crates in the Moat. In this area, you’ll need to defeat all three Stairface Ogres to get the Power Moon – simply lure them into smashing down to the ground, and them climb up the stairs they create to ground pound their heads. Jizo and the Hidden Room (see location 35): In the same area as Power Moon 35, follow the steps above until you have two statues at the end to create the two walls, and the other statue in the centre. The Hint Art shows Poochy digging on a glowing spot next to a cactus in the Sand Kingdom. Infiltrate Bowser’s Castle! Travel to the top of the square on the Pylon and release the capture and slide down the wall as Mario to grab the key. 49 - Inside a Block at the Gate . Activate it to make spinning platforms appear, jump to the top to grab yourself a Power Moon. Dashing Above the Clouds: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. In the Second Courtyard, you’ll notice five Moon Shards scattered around. : Warp to the Third Courtyard (Rear) checkpoint flag and head to the northern edge of the area to find a low roof that allows you to access the higher roofs above. 17. Play around with the camera to find which angle works best for you to make the jumps. Once you’ve arrived, skydive down from the island to a warp painting leading to a secret island. : You'll receive this Power Moon when you make it to the top of the giant carrot of doom™. 49 - Inside a Block at the Gate . Sunken Treasure in the Moat: Warp to the Main Courtyard area, make your way over the bridge, and jump into the water on the left. You’ll find a gap that leads to a small ledge that wraps around the corner. Found with Bowser’s Kingdom Art. At the far end of this area you’ll find a scarecrow – throw Cappy at it, and climb your way up the platforms that appear, to get this Power Moon. One platform doesn’t have a P-Switch visible, but there is a crack in the floor that a Jizo’s weight can break through. Head back to the moat in the Main Courtyard. BACK TO Super Mario Odyssey GUIDE. Smart Bombing: When you reach the Second Courtyard area, you’ll need to collect five Moon Shards to get this Power Moon. Power Moon #18 - Taking Notes: Between Spinies. After a short while of fire-breathing, the chosen Bowser head will shoot out a Power Moon. Wait for your control to shake and then reel it in to grab a Power Moon. Make your way through the awesome 2D section inside until you reach the Power Moon on the final screen – you’ll need to use the shell to break the bricks. Climb up, and head to the gap in its yellow spikes to drop through the golden rings leading downwards. While riding the Pylon, shake your controller to have Mario go up along the coins to the Power Moon above. Throw Cappy at it to knock it off and reveal a Power Moon. Along your journey through Bowser’s Kingdom you’ll find a Stairface Ogre that is guarding a large door surrounded by a poison moat. Secret Path to Bowser’s Castle! Use the Pokio to make your way around the corner by flicking yourself around the wall, then continue to the area where a spike wall strip. Bowser’s Kingdom Timer Challenge 2: Warp to the Beneath the Keep flag and head to the south to find a scarecrow on the roof to your left. You can find this Power Moon in Quadrant A5. A Rumble Under the Arena Floor 43. 46 - Behind the Tall Wall: Poke, Poke! The first Power Moon in the Kingdom requires Mario to defeat the Ogre guarding the gate. 53 - Bowser's Kingdom Timer Challenge 2. 24. After you defeat Bowser, head to the Main Courtyard where a Bonneter is hanging around the lengthy wall. Power Moon #15 - Caught Hopping at Bowser’s Castle! Leave a Reply Cancel reply. Touching the Power Moon slows you down, so just make sure to make contact with it and you’ll be safe from falling off. Peck furiously at the glass surrounding each Broodal until you’ve beaten all of them. Caught on the Giant Horn: Warp to the Showdown Arena checkpoint flag and look to the southwest – you’ll see a rooftop with large golden horns on either side. The final Power Moon is in the same area as #61 but is found in a secret compartment in the beginning of the level. Climb up onto the roof on the east and keep running along until you come across a power line. When the bombs start rolling your way, return to the area we just mentioned and look to the southwest to find some metal crates just beyond the checkpoint flag underneath the archway. Bowser's Kingdom Power Moon 45 - Found with Bowser's Kingdom Art Additionally, there will be 17 Post Game Power Moons that can be found and obtained in Bowser Kingdom. Take this catapult to a nearby rooftop – you should spot a Power Moon down below to your southeast (location 10 on our map). 14. in Bowser’s Castle. These are the characters both major and minor that are seen in the sprited series on both Youtube and Newgrounds called Bowser's Kingdom. OK. Not Useful . Once you got the key, toss Cappy at the pylon to go back into the wire and grab your Power Moon. Capture Lakitu, and fly over to the southwest corner of the swamp (underneath the bridge) to find the largest shadow under the poison. Above the Poison Swamp: Warp to the Beneath the Keep checkpoint flag and capture the Lakitu who is fishing in the southeast corner of the swamp nearby. Apparently they're ogres, huh. Take this power line to an area far off to the east. Walk along the roofs, heading for the southwestern corner of them. Capture the Pokio, climb up the tallest wall to return to the roof above, and make your way over the roofs to the eastern side of the area. Bowser’s Kingdom Regular Cup. Smash the boxes with your beak, and then poke inside the hexagonal hole that is revealed for a Power Moon. Peach in Bowser’s Kingdom 45. I missed a batch in the Sand Kingdom out in the open behind a building. Secret Path to Bowser’s Castle! This page lists Power Moons 21-40. 45. Power Moon #8 - Sunken Treasure in the Moat. The Power Moon is on the roof! Capture this Pokio and use its ability to make your way across to the left. 11. Warp to the Inner Wall flag and capture one. You’ll need to fling and poke your way through spinning platforms and walls. Break open the metal box that glows with a rainbow sparkle to reveal a Power Moon. Bowser’s Castle Treasure Vault: Warp to the Beneath the Keep checkpoint flag and look to the southwest; you should spot a roof that has yellow spikes on top. 7. here is a moon pipe in the Main Courtyard that takes you to another tower hidden in Bowser’s Kingdom. You’ll see a Power Moon sitting in plain sight. Behind the Odyssey, there’s a fence post shaped like Bowser’s head. On the top of the Inner Wall, go down the northwest corner and descend a few tiers. 4. When you are on the roof, walk over to the front side of this roof to spot a sign hanging loosely – it should be glowing. 60. Power Moon #52 - Jumping from Flag to Flag. Dark Side & Darker Side Power Moon Locations, Pokémon Sword and Shield: Max Raid Battle Encounter Map, Pokémon Sword and Shield: The Complete Curry Guide, Pokémon Sword and Shield: How to Get Shiny Gigantamax Pokémon, Pokémon Sword and Shield: How to Get Unlimited Masterballs, Pokémon Sword and Shield: How to get the Catching Charm. 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